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Cameron Dickson

Writer and Narrative Designer

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A non-fiction retrospective on Formula One in 2021. Created as my 'hero piece' for our third year portfolio module. 

For more details, see the "Works" page.

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Toybox Troubles

Lead Writer

Toybox Troubles was my 2nd year team project at university. A noir murder mystery set in a world of toys...

Worked on - Story, Dialogue, Script-Writing, Unity Implementation, itch.io Page

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Evercasting

Lead Writer and SFX Editor

Evercasting was my 3rd year team project at university, our final game. A fast-paced fantasy rogue-lite, featuring combos with elemental spells. 

Worked on - Novelisation, SFX Implementation, itch.io Page, Scroll System, UI, Environmental Storytelling, Game World

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Corn-Fish Pasty

Lead Writer

Corn-Fish Pasty was one of my 1st year team projects at university. A simple fishing and serving game that took 3 weeks to develop.

Worked on - Newspaper Article on Menu Screen

Feel free to get in touch!

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